| Virtual reality as a tool for improving spatial rotation among deaf and hard-of-hearing children. | |
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MedLine Citation:
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PMID: 11800175 Owner: NLM Status: MEDLINE |
Abstract/OtherAbstract:
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The aim of this study was to investigate whether the practice of rotating Virtual Reality (VR) three-dimensional (3D) objects will enhance the spatial rotation thinking of deaf and hard-of-hearing children compared to the practice of rotating two-dimensional (2D) objects. Two groups were involved in this study: an experimental group, which included 21 deaf and hardof-hearing children, who played a VR 3D game, and a control group of 23 deaf and hard-of-hearing children, who played a similar 2D (not VR) game. The results clearly indicate that practicing with VR 3D spatial rotations significantly improved the children's performance of spatial rotation, which enhanced their ability to perform better in other intellectual skills as well as in their sign language skills. |
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Authors:
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D Passig; S Eden |
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Publication Detail:
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Type: Journal Article |
Journal Detail:
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Title: Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society Volume: 4 ISSN: 1094-9313 ISO Abbreviation: Cyberpsychol Behav Publication Date: 2001 Dec |
Date Detail:
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Created Date: 2002-01-21 Completed Date: 2002-07-12 Revised Date: 2004-11-17 |
Medline Journal Info:
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Nlm Unique ID: 9804397 Medline TA: Cyberpsychol Behav Country: United States |
Other Details:
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Languages: eng Pagination: 681-6 Citation Subset: IM |
Affiliation:
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Virtual Reality Lab at the School of Education, Bar-Ilan University, Ramat Gan, Israel. |
Export Citation:
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| MeSH Terms | |
Descriptor/Qualifier:
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Child Cognition Deafness* Hearing Impaired Persons* Humans Intelligence Sign Language Space Perception* User-Computer Interface* |
From MEDLINE®/PubMed®, a database of the U.S. National Library of Medicine
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