Document Detail


Virtual reality as a tool for improving spatial rotation among deaf and hard-of-hearing children.
MedLine Citation:
PMID:  11800175     Owner:  NLM     Status:  MEDLINE    
Abstract/OtherAbstract:
The aim of this study was to investigate whether the practice of rotating Virtual Reality (VR) three-dimensional (3D) objects will enhance the spatial rotation thinking of deaf and hard-of-hearing children compared to the practice of rotating two-dimensional (2D) objects. Two groups were involved in this study: an experimental group, which included 21 deaf and hardof-hearing children, who played a VR 3D game, and a control group of 23 deaf and hard-of-hearing children, who played a similar 2D (not VR) game. The results clearly indicate that practicing with VR 3D spatial rotations significantly improved the children's performance of spatial rotation, which enhanced their ability to perform better in other intellectual skills as well as in their sign language skills.
Authors:
D Passig; S Eden
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Publication Detail:
Type:  Journal Article    
Journal Detail:
Title:  Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society     Volume:  4     ISSN:  1094-9313     ISO Abbreviation:  Cyberpsychol Behav     Publication Date:  2001 Dec 
Date Detail:
Created Date:  2002-01-21     Completed Date:  2002-07-12     Revised Date:  2004-11-17    
Medline Journal Info:
Nlm Unique ID:  9804397     Medline TA:  Cyberpsychol Behav     Country:  United States    
Other Details:
Languages:  eng     Pagination:  681-6     Citation Subset:  IM    
Affiliation:
Virtual Reality Lab at the School of Education, Bar-Ilan University, Ramat Gan, Israel.
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MeSH Terms
Descriptor/Qualifier:
Child
Cognition
Deafness*
Hearing Impaired Persons*
Humans
Intelligence
Sign Language
Space Perception*
User-Computer Interface*

From MEDLINE®/PubMed®, a database of the U.S. National Library of Medicine


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