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MedLine Citation:
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PMID: 20301853 Owner: NLM Status: In-Process |
Abstract/OtherAbstract:
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A particularly unpleasant version of motion aftereffect was revealed after extensively playing proprietary video games in which the task is to co-ordinate spatially distributed responses in time with music. During playing, key musical and rhythmic phrases descend as coloured shapes from the top of the screen. After playing, static text is presented that appears to slide upwards, reflecting a neural reaction contrary to the falling shapes. The game both serves as a contemporary example of motion aftereffect and also highlights certain cross-modal associations between space, time, and sound in the design of stimulus-response relations. |
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Authors:
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Benjamin J Dyson |
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21147803 - Cross- and auto-correlation in early vision. 11604133 - Attention, adaptation, and the motion aftereffect. 8447103 - Stereo and motion disparities interfere with positional averaging. |
Publication Detail:
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Type: Journal Article |
Journal Detail:
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Title: Perception Volume: 39 ISSN: 0301-0066 ISO Abbreviation: Perception Publication Date: 2010 |
Date Detail:
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Created Date: 2010-03-22 Completed Date: - Revised Date: - |
Medline Journal Info:
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Nlm Unique ID: 0372307 Medline TA: Perception Country: England |
Other Details:
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Languages: eng Pagination: 131-2 Citation Subset: IM |
Affiliation:
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Department of Psychology, Ryerson University, 350 Victoria Street, Toronto, Ontario M5B 2K3, Canada. ben.dyson@psych.ryerson.ca |
Export Citation:
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From MEDLINE®/PubMed®, a database of the U.S. National Library of Medicine
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