| Problematic usage among highly-engaged players of massively multiplayer online role playing games. | |
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MedLine Citation:
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PMID: 18721098 Owner: NLM Status: MEDLINE |
Abstract/OtherAbstract:
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One popular facet of Internet gaming is the massively multiplayer online role playing game (MMORPG). Some individuals spend so much time playing these games that it creates problems in their lives. This study focused on players of World of Warcraft. Factor analysis revealed one factor related to problematic usage, which was correlated with amount of time played, and personality characteristics of agreeableness, conscientiousness, neuroticism, and extraversion. |
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Authors:
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Christopher S Peters; L Alvin Malesky |
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Publication Detail:
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Type: Journal Article |
Journal Detail:
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Title: Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society Volume: 11 ISSN: 1557-8364 ISO Abbreviation: Cyberpsychol Behav Publication Date: 2008 Aug |
Date Detail:
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Created Date: 2008-08-25 Completed Date: 2008-11-03 Revised Date: - |
Medline Journal Info:
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Nlm Unique ID: 9804397 Medline TA: Cyberpsychol Behav Country: United States |
Other Details:
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Languages: eng Pagination: 481-4 Citation Subset: IM |
Affiliation:
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Department of Psychology, Western Carolina University, Cullowhee, North Carolina, USA. cpunt00@hotmail.com |
Export Citation:
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| MeSH Terms | |
Descriptor/Qualifier:
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Adolescent Adult Behavior, Addictive / psychology* Extraversion (Psychology) Female Humans Internet / utilization* Interpersonal Relations Male Personality* Play and Playthings / psychology Role Playing* Self Concept* Time Factors Video Games / psychology* |
From MEDLINE®/PubMed®, a database of the U.S. National Library of Medicine
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