Document Detail


Game-based telerehabilitation.
MedLine Citation:
PMID:  19282807     Owner:  NLM     Status:  MEDLINE    
Abstract/OtherAbstract:
This article summarizes the recent accomplishments and current challenges facing game-based virtual reality (VR) telerehabilitation. Specifically this article addresses accomplishments relative to realistic practice scenarios, part to whole practice, objective measurement of performance and progress, motivation, low cost, interaction devices and game design. Furthermore, a description of the current challenges facing game based telerehabilitation including the packaging, internet capabilities and access, data management, technical support, privacy protection, seizures, distance trials, scientific scrutiny and support from insurance companies.
Authors:
B Lange; Sheryl M Flynn; A A Rizzo
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Publication Detail:
Type:  Journal Article; Research Support, N.I.H., Extramural; Research Support, N.I.H., Intramural; Review     Date:  2009-03-12
Journal Detail:
Title:  European journal of physical and rehabilitation medicine     Volume:  45     ISSN:  1973-9087     ISO Abbreviation:  -     Publication Date:  2009 Mar 
Date Detail:
Created Date:  2009-03-18     Completed Date:  2009-08-20     Revised Date:  -    
Medline Journal Info:
Nlm Unique ID:  101465662     Medline TA:  Eur J Phys Rehabil Med     Country:  Italy    
Other Details:
Languages:  eng     Pagination:  143-51     Citation Subset:  IM    
Affiliation:
University of Southern California, Institute for Creative Technologies Marina Del Rey, CA, USA. lange@ict.usc.edu
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MeSH Terms
Descriptor/Qualifier:
Computer Simulation
Humans
Rehabilitation / methods*
Telemedicine / instrumentation*
Therapy, Computer-Assisted / instrumentation*
User-Computer Interface*

From MEDLINE®/PubMed®, a database of the U.S. National Library of Medicine


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